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Adobe Flash® CS4
Development Essentials

A website can be made to look more inviting with interactive graphics and animations. The tools present in Adobe Flash help one to create and manipulate a wide variety of objects ranging from a simple graphic design to a complex animation sequence.

Overview:

This two day course teaches participants how to use the full set of creative drawing, animation, and interactive tools. This is a detailed overview of Flash development; learning core principles, techniques and tips using a hands-on training format. Please Note: There is no Server side programming included in this course.

Delivery: Instructor-led, hands-on, classroom-delivery training.

Duration:2 days

Upcoming Dates:

Sep. 14, 2010 - Sep. 15, 2010 (Course is open for registration)
Nov. 22, 2010 - Nov. 23, 2010 (Course is open for registration)

Fee: $790.00 per person

Prerequesites:
Experience with Windows, a familiarity with Web technologies and various web browsers. Basic working knowledge of HTML, JavaScript, and CSS.

Materials: Participants receive reference materials related to course topics. Follow up support by email or phone, on topics covered, is available to participants for 90 days (4 hour limit).

Further Learning:
Adobe Flash®
Advanced Scripting
Adobe Captivate 4
Beyond the Basics
Adobe Captivate 4
Essentials


Objectives:

Upon successful completion, attendees will be able to: 

  • Start Flash and Open a File
  • Get to Know the Work Area
  • Work with the Library Panel
  • Understand the Timeline
  • Organize Layers in a Timeline
  • Use the Property Inspector
  • Use the Tools Panel
  • Undo Steps in Flash
  • Preview a Movie
  • Publish a Movie
  • Findi Resources for Using Flash
  • Check for Updates
  • Work with Graphics
  • Understand Strokes and Fills
  • Create Rectangles
  • Use a Gradient Fill
  • Make Selections
  • Draw Ovals
  • Make Patterns
  • Create Curves
  • Create Transparencies
  • Create and Edit Text
  • Import Illustrator Files
  • Create Symbols
  • Import Photoshop Files
  • Change the Size and Position of Instances
  • Understand Blend Effects
  • Apply Filters for Special Effects
  • Position in 3D Space
  • Add Animation
  • Understand the Project File
  • Animation Position
  • Change the Pacing and Timing
  • Animate Transparencies
  • Animate Filters
  • Animate Transformations
  • Change the Path of the Motion
  • Swap Tween Targets
  • Create Nested Animations
  • Use the Motion Editor
  • Animate 3D Motion
  • Preview the Animation

 

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